EARTH
4Scrap Shark
Archetype:
Scrap
ATK:
2100
DEF:
0
View:
3213
When an Effect Monster's effect or a Spell/Trap Card is activated, destroy this face-up card on the field. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can send 1 "Scrap" monster from your Deck to the Graveyard.
Scrap Shark — Power Evaluation
Final Score: 42 ± 6 · Confidence: Medium
- Intrinsic: 44 · Deck: 44 · Meta: provisional
- Primary role: Material body · Secondary: Combo enabler
Why it scores here
Scrap Shark is a Level 4 EARTH 2100-ATK body whose only real function is to be a 'Scrap'-named Synchro/Xyz material and, when a 'Scrap' card destroys it, to mill a Scrap monster from Deck. That payoff is real but narrow: the mill is archetype-locked to Scrap effects, and the mandatory self-destruct on any Effect Monster effect or Spell/Trap activation means the body rarely survives long enough to matter on its own. Its 2100 ATK earns it almost nothing here — the score is driven by its cheap 1-of slot cost inside Scrap decks and its clean Level 4 material profile, offset hard by zero interaction and near-zero resilience. The absence of any recorded combo appearances (0 as starter, 0 as material, 0 as payoff) keeps the ceiling from being confirmed above a modest support piece.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 50 | It is a 'Scrap' monster running in 40 recent decks at an average of 1.48 copies (28 lists at 1), and Scrapyard is a 47.5% co-deck partner, so it is reachable inside Scrap builds (observed). |
| Combo & Conversion | 30 | No combo entries exist at all (0 as starter, 0 as material, 0 as payoff), so from a realistic start its text-only contribution is one extra Level 4 body plus a conditional Scrap mill (inferred). |
| Resource Economy | 40 | The mill of 1 'Scrap' monster from Deck is grave setup rather than true card advantage, while the self-destruct is a body loss, leaving it roughly even at best (inferred). |
| Effect & Interaction | 5 | The card provides no negation, removal, or disruption of any kind and only reacts to opposing activations by destroying itself (verified). |
| Material Utility | 48 | A generic Level 4 EARTH 2100-ATK body is clean Synchro/Xyz material, but the mandatory self-destruct on any effect activation makes it awkward to keep on board for that purpose (verified). |
| Resilience & Flexibility | 22 | It is destroyed by any Effect Monster effect or Spell/Trap activation, so a single interaction (or simply playing the game) removes it (verified). |
| Deck-Building Efficiency | 48 | It is run as a 1-of in 28 of 40 lists, so slot cost is low inside Scrap, but outside Scrap the Scrap-locked mill makes it close to a brick (observed). |
Calculation
Weight profile: 0.7 Material body + 0.3 Combo enabler. Intrinsic ≈ 44, Deck ≈ 44, Meta = provisional. Modifiers: Narrow archetype dependence (-2). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Level 4 EARTH 2100-ATK body that carries the 'Scrap' name, making it a searchable material piece inside the archetype (Scrapyard is a 47.5% co-deck partner).
- Sends 1 'Scrap' monster from Deck to the Graveyard when destroyed by a 'Scrap' card effect — a conditional Foolish Burial for the archetype's revival plays.
- Low slot cost: run as a single copy in 28 of the 40 sampled decks.
- Sits alongside the full Scrap core (Scrap Golem, Scrap Wyvern, Scrap Goblin, Scrap Chimera, Scrap Twin Dragon at 55% co-deck).
Weaknesses
- Mandatory self-destruct whenever an Effect Monster's effect or a Spell/Trap Card is activated, so it rarely survives a turn.
- The Graveyard mill is archetype-locked: it only triggers if the card is destroyed by a 'Scrap' card's effect.
- Provides zero disruption, negation, or removal; it is pure setup.
- No recorded combo appearances, so its practical ceiling is unverified.
- Outside Scrap it is a fragile body with a dead payoff clause.
Counters / choke points
- Any Effect Monster effect or Spell/Trap activation destroys it before it can be used as material.
- Graveyard disruption that removes the milled 'Scrap' monster before revival effects can use it.
- Effect negation on the Scrap card that would destroy it blanks the mill entirely.
Best use
Level 4 'Scrap'-name material body and conditional Graveyard-mill setup. Decks: Scrap. Suggested copies: 1.
Evidence & gaps
- Verified: Card text: when an Effect Monster's effect or a Spell/Trap Card is activated, this face-up card on the field is destroyed.; Card text: if this card is destroyed by the effect of a 'Scrap' card and sent to the Graveyard, you can send 1 'Scrap' monster from your Deck to the Graveyard.; Level 4 EARTH Fish, 2100 ATK / 0 DEF, 'Scrap' archetype, legal in TCG, OCG, Master Duel and Duel Links.; The card has no negation, removal, or disruption text of any kind.
- Observed: It appears in 40 recent decks, all main-deck, at an average of 1.48 copies (28 lists run exactly 1).; 55% co-deck partners are Scrap cards (Scrap Golem, Scrap Wyvern, Scrap Goblin, Scrap Chimera, Scrap Twin Dragon); Scrapyard co-occurs in 47.5%.; Deck sample spans 17 distinct archetypes, but with heavy concentration in Scrap builds.; Zero combo appearances: 0 as starter, 0 as material, 0 as payoff, no average power index.
- Inferred: As a 'Scrap' monster it should be reachable through Scrapyard, giving Scrap builds a search route to it.; The 2100-ATK Level 4 body is usable Synchro/Xyz material, but the mandatory self-destruct makes it unreliable to hold on board.; The Graveyard mill is only live when a Scrap card (e.g. Scrapstorm, Scrap Dragon) destroys it, so the payoff is conditional.; Its inclusion in non-Scrap archetypes (Legendary Knight, Morphtronic, Psy-Frame) suggests it is sometimes used only as a generic Level 4 body.
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only no evidence on how often the Graveyard mill actually resolves or what it enables






