Scrap Shark
EARTH 4

Scrap Shark

  • Archetype:
  • Scrap

  • ATK:
  • 2100

  • DEF:
  • 0

  • View:
  • 3213




When an Effect Monster's effect or a Spell/Trap Card is activated, destroy this face-up card on the field. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can send 1 "Scrap" monster from your Deck to the Graveyard.




 
 
AI Power Analysis
Material bodyConfidence: MediumEvaluated Jan 1, 2026
42± 6/ 100
Power Score
Intrinsic 44
Deck 44

Scrap Shark — Power Evaluation

Final Score: 42 ± 6 · Confidence: Medium

  • Intrinsic: 44 · Deck: 44 · Meta: provisional
  • Primary role: Material body · Secondary: Combo enabler

Why it scores here

Scrap Shark is a Level 4 EARTH 2100-ATK body whose only real function is to be a 'Scrap'-named Synchro/Xyz material and, when a 'Scrap' card destroys it, to mill a Scrap monster from Deck. That payoff is real but narrow: the mill is archetype-locked to Scrap effects, and the mandatory self-destruct on any Effect Monster effect or Spell/Trap activation means the body rarely survives long enough to matter on its own. Its 2100 ATK earns it almost nothing here — the score is driven by its cheap 1-of slot cost inside Scrap decks and its clean Level 4 material profile, offset hard by zero interaction and near-zero resilience. The absence of any recorded combo appearances (0 as starter, 0 as material, 0 as payoff) keeps the ceiling from being confirmed above a modest support piece.

Axis scores

Axis Score Evidence
Accessibility 50 It is a 'Scrap' monster running in 40 recent decks at an average of 1.48 copies (28 lists at 1), and Scrapyard is a 47.5% co-deck partner, so it is reachable inside Scrap builds (observed).
Combo & Conversion 30 No combo entries exist at all (0 as starter, 0 as material, 0 as payoff), so from a realistic start its text-only contribution is one extra Level 4 body plus a conditional Scrap mill (inferred).
Resource Economy 40 The mill of 1 'Scrap' monster from Deck is grave setup rather than true card advantage, while the self-destruct is a body loss, leaving it roughly even at best (inferred).
Effect & Interaction 5 The card provides no negation, removal, or disruption of any kind and only reacts to opposing activations by destroying itself (verified).
Material Utility 48 A generic Level 4 EARTH 2100-ATK body is clean Synchro/Xyz material, but the mandatory self-destruct on any effect activation makes it awkward to keep on board for that purpose (verified).
Resilience & Flexibility 22 It is destroyed by any Effect Monster effect or Spell/Trap activation, so a single interaction (or simply playing the game) removes it (verified).
Deck-Building Efficiency 48 It is run as a 1-of in 28 of 40 lists, so slot cost is low inside Scrap, but outside Scrap the Scrap-locked mill makes it close to a brick (observed).

Calculation

Weight profile: 0.7 Material body + 0.3 Combo enabler. Intrinsic ≈ 44, Deck ≈ 44, Meta = provisional. Modifiers: Narrow archetype dependence (-2). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Level 4 EARTH 2100-ATK body that carries the 'Scrap' name, making it a searchable material piece inside the archetype (Scrapyard is a 47.5% co-deck partner).
  • Sends 1 'Scrap' monster from Deck to the Graveyard when destroyed by a 'Scrap' card effect — a conditional Foolish Burial for the archetype's revival plays.
  • Low slot cost: run as a single copy in 28 of the 40 sampled decks.
  • Sits alongside the full Scrap core (Scrap Golem, Scrap Wyvern, Scrap Goblin, Scrap Chimera, Scrap Twin Dragon at 55% co-deck).

Weaknesses

  • Mandatory self-destruct whenever an Effect Monster's effect or a Spell/Trap Card is activated, so it rarely survives a turn.
  • The Graveyard mill is archetype-locked: it only triggers if the card is destroyed by a 'Scrap' card's effect.
  • Provides zero disruption, negation, or removal; it is pure setup.
  • No recorded combo appearances, so its practical ceiling is unverified.
  • Outside Scrap it is a fragile body with a dead payoff clause.

Counters / choke points

  • Any Effect Monster effect or Spell/Trap activation destroys it before it can be used as material.
  • Graveyard disruption that removes the milled 'Scrap' monster before revival effects can use it.
  • Effect negation on the Scrap card that would destroy it blanks the mill entirely.

Best use

Level 4 'Scrap'-name material body and conditional Graveyard-mill setup. Decks: Scrap. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: when an Effect Monster's effect or a Spell/Trap Card is activated, this face-up card on the field is destroyed.; Card text: if this card is destroyed by the effect of a 'Scrap' card and sent to the Graveyard, you can send 1 'Scrap' monster from your Deck to the Graveyard.; Level 4 EARTH Fish, 2100 ATK / 0 DEF, 'Scrap' archetype, legal in TCG, OCG, Master Duel and Duel Links.; The card has no negation, removal, or disruption text of any kind.
  • Observed: It appears in 40 recent decks, all main-deck, at an average of 1.48 copies (28 lists run exactly 1).; 55% co-deck partners are Scrap cards (Scrap Golem, Scrap Wyvern, Scrap Goblin, Scrap Chimera, Scrap Twin Dragon); Scrapyard co-occurs in 47.5%.; Deck sample spans 17 distinct archetypes, but with heavy concentration in Scrap builds.; Zero combo appearances: 0 as starter, 0 as material, 0 as payoff, no average power index.
  • Inferred: As a 'Scrap' monster it should be reachable through Scrapyard, giving Scrap builds a search route to it.; The 2100-ATK Level 4 body is usable Synchro/Xyz material, but the mandatory self-destruct makes it unreliable to hold on board.; The Graveyard mill is only live when a Scrap card (e.g. Scrapstorm, Scrap Dragon) destroys it, so the payoff is conditional.; Its inclusion in non-Scrap archetypes (Legendary Knight, Morphtronic, Psy-Frame) suggests it is sometimes used only as a generic Level 4 body.
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only no evidence on how often the Graveyard mill actually resolves or what it enables











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